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master raven combos

... f+2,3 is a fast, natural combo and safe when blocked. Alpha doubles as a tech catch if you do BT f3+4 after 41, catching people who hold back to get up for an additional 16 damage (71 total). Paul. Alpha can be ended with 41 or ff3, ff4 for wall connections. Gamma 2 gives extreme wall carry due to side step, which keeps the combo path from curving. See pricing and listing details of Port Lavaca real estate for sale. * Master Raven only says this quote in her Character Episode. has big damage. Posted by 3 years ago. Hey guys, I'm new to fighting games and obviously Tekken 7. Steve. Gamma has good wall carry, and an opportunity for an easy wall alignment adjustment with side step left after BT B23 before doing b242. Gamma hits for 51 + 20 (71 total) from the BT 1+2 if they opponent stays down. Gamma hits for 71 + 20 (91 total) from the BT 1+2 if they opponent stays down. Master Raven has been quite a love-hate character for me this season due to the good things given to her, but of course, she will always be awesome! Works off BT B23 for 28 damage. Don't tell anyone about being a ninja though (duh). For the wall combo, 3+4 during BT. by TEKKEN 7 FR MASTER RAVEN COMBO MOVIE. Overview 00:26 / 2. 3 3. Good wall combo. The ravens at the Tower of London are of mighty importance: rumor has it that if a raven from the Tower should ever leave, the city will fall. Master Raven was confirmed as Raven's boss AKA "higher officer". Find 38 photos of the 5 Villa Del Mar home on Zillow. The final hit of gamma is not guaranteed against tech roll, but will catch people holding back for 78 damage, and a back turned mixup if the wall stops the pushback. DF4: Only launches against a crouching opponent, but does so even on normal hit. 1. ... Every character, of course, has pretty demanding combos for the most optimal conversions but the majority of Raven’s bnbs are around “medium” execution. Find a combo for every launcher on every axis It can be the same simple combo, but you absolutely need one or else you'll drop an unhealthy amount of combos and combos are this gal's strong suit. Alpha can be ended with 41 or ff3, ff4 for wall. These Master Raven combos by STL are purely insane. Beta (72): ff4, db2, BT 2, BT 242 S!, qcf34, Gamma (62/78): b242 S!, b3+4, BT 3+4, ff3, 41, BT f3+4. Master Raven Combos Try to get to the wall with any distance after launch. The ff in ff4 for gamma must be done fast but started late. Beta requires slide ender otherwise does 62. 34 means 3, then 4 in sequence, but 3+4 means both at the same time. She's very tricky and unorthodox to use. Don't tell anyone about being a ninja though (duh). Conteúdo[exibir] Histórico Ela foi introduzida em seu trailer mostrando toda a sua jogabilidade como Rage Arts e combos. Beta requires slide to do 64, otherwise does 58. Gamma gives back turned mixups. Master Raven is a black woman of unknown nationality (presumably North American) with faded scars across her face, who wears her black and blonde hair in dreads gathered into a very long ponytail, leaving three bangs in front of her face, while she shaves the sides and bottom of the rest of her hair, leaving th… Master Raven … Gamma 2 gives BT mixups. Master raven written combo guide For anyone looking to pick her up I made a preliminary combo guide before I do a full guide for her, it has options for every launcher. Xiaoyu. Will be improved over time. Alpha (62): b242 S!, b3+4, BT 3+4, ff3, ff4, Beta (72): ff4, 41, BT 2, BT f242 S!, qcf34, Gamma (64/80): b242 S!, b3+4, BT 3+4, ff3, 41, b3+4. In case BT b23 is whiffing but you still want to go for big damage, Gamma allows for tech trap setup, catches people holding back for 84, BT vs tech roll. Pertinent details below each launcher, and wall tips near the bottom, as well as a notation guide at the end if you don't know what any of this means. Beta 2 is inconsistent off axis and against some characters and in general, unless the 2nd ff3 is done as quickly as possible. Alpha (55): b4n4 S!, BT dash, BT 3+4, ff3, 41, Beta (57): b4n4 S!, BT dash, BT 3+4, fast qcf34, Alpha (62): BT f242 S!, b3+4, BT 3+4, qcf34, Beta (67): BT f3, df23 S!, dash b3+4, BT 3+4, qcf34. UF3+4, 4, 2 = 19 damage normally, 26 if the first hit lands on low opponent. If you've only done a few hits before the wall is present you have to be conscious of your move choice to get a clean splat. .. RUGAL19 Member. Hey fellow raven players. Close (77): df1 W!, b3+4, BT 3+4, uf3+4 4 2, Far (84): b3+4, BT 3+4, ff3 W!, b3+4, BT 3+4, uf3+4 4 2. Negan. Any of these can be ended with ff4 for wall connections or 41 for the BT wall followup. d d/f f 2 , b 2 2 , 3+4 , d d/f f 3 4 BT, Requires #SEASON PASS 2 UPDATE If you delay the uf3+4 properly to get a low hit after BT 3+4, you can reach 40 damage. Beta (55): ff4, df23 S!, dash b3+4, BT 3+4, qcf34, Gamma 1 (46/62): ff4, db2, BT 2, BT f242 S!, 41, BT f3+4, Gamma 2 (45): ff4, db2, BT 2, BT f242 S!, 3~4. Master Raven by MightyPizdon (Added on 12/01/2018) ( 4 3 ) , b 2 2 , 2 1 , b 2 4 2 , ( 3 4 ) , d 4. Beta 1 can be ended with ff3, ff4 after tailspin for the wall or 41 for the BT wall ender. You can still get a combo from this if you go into haze. Combo moves that will lead to the wall with a clean enough wall splat for followups include: 41 (leaves BT), db2 (leaves BT), ff4 (splats high), BT 3+4 --> ff3 (splats high), b24/ b242/ b24u (normal splat), jabs, tailspins into the wall. CH QCF1: You can still get a combo from this if you go into haze. 7 hits U D F B = up down forward back. Beta requires the slide animation to do 80, otherwise does 74. Don't tell anyone about being a ninja though (duh). Combining this weapon with Last Swan will create Dual Bird. Before the portrait revamp of their 1st job, Blade Master and Reckless Fist shown the most difference in age from their previous jobs. If beta doesn't get the slide ender, it does 61. 12, 1+2 = 20 damage, doesn't work after BT 3+4. Only launches against a crouching opponent, but does so even on normal hit. Gamma 1 has chance to do 76 damage with the final hit if the opponent holds back. Technical than ever before, this website aim to list hundreds of combos for your main character in every case of battle. Beta must land the slide animation to do 72. Against king, bt b23, uf3+4 3+4 with a delayed final hit is a useful ender for ~37 damage since the regular can screw up. Master Raven key moves? Master Raven key moves? BT means back turned, HAZ is haze stance. A green background means the given class can equip the item, a red background stands for the complete opposite - it means said class cannot equip the item. Her combination of spacing, trickery, back turned mixups … b+2,2,3. Alpha – Simple, few moving parts, consistent, not too character specific, Beta – Highest damage variant without walls, Gamma – Oki setups, special wall carry combos, miscellaneous properties, Alpha 2 (64): BT b3 S!, BT dash, BT b23, ff3, 41, Beta (68): BT b2, BT b23, b242 S!, dash b3+4, BT 3+4, qcf34. Here are some combos for the enthusiast ninja. At medium distance you need to let them fall a bit for 41 to connect properly. Alpha (72): ff4, 41, BT 2, BT f242 S!, 41, Beta (77): long ff4, df23 S!, dash b3+4, BT 3+4, qcf34, Haze (57): Haze U (white hole), b4n4 S!, BT dash, BT 3+4, ff3, 41, Haze alt (76): Haze U or F, ff4, db2, BT 2, BT f242 S!, qcf34. These rules lead to a 3 situation flow chart: Time to dash up, such as after a clean wall splat from ff4 --> dash up b3+4, BT 3+4 --> regular wall ender, Arrive at a wall splat back turned, such as after 41 --> BT 3+4 --> regular wall ender, Opponent hits the wall, no time to turn around and not already back turned --> regular wall ender. Remington 375 Rem. Gamma gives chance to catch people who hold back with BT b3+4 for 80 damage, otherwise 64. 26 off BT 3+4. Situational Moves 15:35 / 4. 12 hits Scaling may vary on large characters at certain timings. Beta 1 requires the slide followup to do 78, otherwise does 72. This is important on floor break temple since the wall hits are remembered over the course of an entire combo, which means if you spend 2 hits and then break the floor with a spike (or pierce a breakable wall), you still only have 1 hit at the wall before the opponent begins to slip out of wall hits. Gamma 2 gives back turned possibilities. BT FF3+4: If you don't go underneath the opponent, Beta (71): ff4 db2, BT 2, BT f242 S!, qcf34. MASTER RAVEN COMBO UNLOCKED Discussion in 'Suggestions' started by RUGAL19, Feb 28, 2018. If you get the stun animation you get a followup db4 guaranteed for 41 on top of the 71 (112 total) (if you get the crumple stun animation). Far (74): b3+4, BT 3+4, ff3 W!, b3+4, BT 3+4, uf3+4 4 2. (In fact, it was “he” instead of “she”,to be precise.) Info. Top Moves 02:17 / 3. ft. home is a 4 bed, 4.0 bath property. Gamma 1 (60/76): ff3, ff4, 1, b242 S!, 41, BT f3+4. The "Master Raven Staple Combos" video or whatever it's called on YouTube can help a lot with learning combos. SSL and SSR = side step left and side step right (relative to raven), Dash = forward pressed twice in quick succession to move forward. Alpha (66): ff4, db2, BT 2, BT f242 S!, 41, Beta 1 (74): ff4, db2, BT 2, BT f242 S!, qcf34, Beta 2 (75): ff3, df23 S!, dash b3+4, BT 3+4, qcf34, Gamma 1 (67): dash df23, SSL ff3, 1, ff3, 41, Gamma 2 (69): ff3, 41, BT 2, BT f242 S!, 3~4, Gamma 3 (70/84): ff3, 41, BT 2, BT f242 S!, 41, BT f3+4. Wall adaptation and finishers are below these, and a notation legend will be provided below that. u/f+3+4,4,1+2. It's assumed she taught Raven many of his techniques, as they share a very similar fighting style. #845 Beta 2 requires slide animation to do 76, otherwise does 70. At medium distance you need to let them fall a bit for 41 to connect properly. MLS # 429173 7 hits Alpha can be ended with 41 to get the wall for the BT followup. Master raven is very unsafe but the risk is worth the reward. Beta (80): df23 S!, dash b3+4, BT 3+4, qcf34, Gamma (91/112): ff4 (pass under opponent), 1, b242 S!, ssl 3~4, BT 1+2 (db4 guaranteed if opponent techs). Counter Hit, d/f 3 , f f 3 , d/f 2 3 , d d/f f 3 4, #1040 12 hits If they get up you get a followup db4 guaranteed for 41 on top of the 51 (92 total) (if you get the crumple stun animation). If opponent is grounded 1+2 will whiff, except if they are bob or a large character, in which case you hit grounded for 20 damage guaranteed. If they try to get up after 3~4 (or any other get up method) they eat BT 1+2 and a followup db4 for 41 (on most characters). Requires #SEASON PASS 2 UPDATE #845 12 hits 58 damages. Feb 28, 2018 #1. Highest guaranteed wall damage, last hit misses if opponent falls too far before BT 3+4 connects. Add 13 if you do BT b23, but subtract a possible hit before the opponent falls out of combos: B223 = 18 damage, highly consistent in most scenarios. The [33]4 is when only the last hit of the string lands on hit. Beta requires slide to do 77, otherwise does 71. Archived. Gamma 1 has 2 conditions: if the opponent tries to get up out of tailspin they take a total of 48, and if they sit there they at 54. Alpha (63): b242 S!, b3+4, BT 3+4, ff3, ff4, Beta 1 (75): ff4, db2, BT 2, BT f242 S!, qcf34, Beta 2 (76): ff3, df23 S!, dash b3+4, BT 3+4, qcf34. Tekken 7 is finally here. Alpha can be ended with 41 after tailspin for the BT wall followup. However, the BT 3+4 must be performed before the opponent starts to to slip down from the wall, or you lose a hit, making the final hit of something like uf3+4, 4, 2 possibly whiff if the opponent tech rolls. Ultra Mag 270 Grain Premier Hornady Soft $ 47.91 Alpha (65): b242 S!, b3+4, BT 3+4, ff3, f23, Beta (75): ff3, db2, BT 2, BT f242 S!, qcf34, Gamma 1 (62/78): ff3, 2, b242 S!, 41, BT f3+4. Here are regular wall enders after a combo carry to the wall. Nina. Stay tuned for more content, people, and I look forward to seeing you in the coming tournament! 1 2 3 4 = square triangle x circle = x y a b = left punch, right punch, left kick, right kick. I am working on it of coarse, but wanted to know if anyone had any good suggestions on "simple" juggle combos for Master Raven that I … Know what you can spam. 42 damages, d/f 2 3 , f F 3 , 1 , 4 1 , BT 1+2, Requires #SEASON PASS 2 UPDATE List of Master Raven quotes. Alpha can be ended with 41 instead of ff3, ff4 as an alternative wall connection. d/b+2,1 is very good, hits mid and high, and is safe on block. In the original portrait of Blade Master, it would show that Raven had one of his eyes closed. Noctis. Visit outdoorannual.com or get the free app for everything you need to know before you go. Master Raven é uma personagem da franquia de jogos Tekken.Ela foi introduzida em Tekken 7: Fated Retribution.Ela é a superior de Raven. If the second hit of 4 1 does not connect it has been done correctly for the wall ender. So for my third guide I covered raven, she's easily one of the most weekly character discussions threads for every character currently in Tekken 7. You can attempt a BT f3+4 from alpha to catch people holding back. If anyone has any suggestions to improve it, I'd like to know since I'm far from perfect with Raven. Beta 2 can be finished with 41 after tailspin wall followups. I am trying to begin to learn to juggle with Master Raven, but I am really sloppy with inputs. Beta must get the slide for 55. 61 damages You have to understand several things about the wall before you truly appreciate Raven's wall potential. This does not count the hit which leads to the wall, only hits which are performed at the wall. Alpha can also be ended with ff3, ff4. The wall allows for ~3 hits on the opponent before they begin to fall out hits and strings faster. However, in the old UI, it would show that Raven had both eyes open. Tekken 7 Combo. Alpha (70): ff3, db2, BT 2, BT f242 S!, ff3, ff4, Beta (75): ff3, df23 S!, dash b3+4, BT 3+4, qcf34. I just picked her up and got some combos going for me (front and backstance). Pertinent details below each launcher, and wall tips near the bottom, as well as a notation guide at the end if you don't know what any of this means, – Simple, few moving parts, consistent, not too character specific, – Oki setups, special wall carry combos, miscellaneous properties. 5 Villa Del Mar , Port Lavaca, TX 77979-3644 is a single-family home listed for-sale at $899,500. Master Raven. If they somehow both connect which is a small chance … Beta requires slide animation to do 60, otherwise does 54. Wall hits on the opponent while their feet are not in contact with the ground do not count towards the 3 hit total. Her BT 3+4 lift kicks are like a reverse spike, in that they shoot the opponent upwards rather than into the wall, which means they aren't counted as one of the 3 hits you get, which allows you to do BT 3+4 and still get another wall finisher, giving you basically 5 hits. Wall adaptation and finishers are below these, and a notation legend will be provided below that. B1, d3 = 15 damage. For Beta 1, the 4 in ff4 must be sufficiently delayed to move you forward, and ground slide must occur for the 74, otherwise you get 68. Zafina. #999 Even though she is a shell of what was Raven tekken6 she is still very deadly at crouch & back turned. Alpha (68): ff3, db2, BT 2, BT f242 S!, qcf34, Beta (69): ff3, df23 S!, dash b3+4, BT 3+4, qcf34. Yoshimitsu. Lots of moves make her back turn against the opponent, so it's good to know which ones do and how to follow up. Here are some combos for the enthusiast ninja. bjmalone posted April 23, 2018 . third triangle is optional. Page 2 | View 186 homes for sale in Port Lavaca, TX at a median listing price of $126,500. In case the 2nd hit of uf3+4, 4 counter hits on its own. Master Raven is a rare handgun that can only be obtained from Black Paper's Dangerous Deal 2. From Ws 1 / Ws 2 / BT D+3 / FF+3 (Launcher) Launch > FF+3 > D/F 2, 3 > After this depends on the wall distance. or. , f F 2 , d d/f f 1+2 WB! Here are some combos for the enthusiast ninja. Beta must end on the slide to do 75, otherwise does 69. Gamma gives BT setups, especially with wall to keep the opponent from backing up. This weapon cannot make a combo attack. QCF means quarter circle forward (down, down/forward, forward motion). 58 damages. Beta requires slide for 56 damage. Different Raven players spam some of these moves u/f+4 Safe, mid, KND, low crush WS2 Safe, mid, i13 CH launch Alpha (65): BT f242 S!, b3+4, BT 3+4, ff3, 41, Beta (72): BT b23, micro ssl, ff3, b242 S!, ff3, ff4, CH UF(3+4), 4: In case the 2nd hit of uf3+4, 4 counter hits on its own, Beta (64): ff4, db2, BT 2, BT f242 S!, qcf34. Beta can be ended with 41 for the wall. Master raven has some of the deadliest wall finishers in the entire game in terms of damage. , < d/f 2 3 , dash , b 3+4 , BT 3+4 , f F 3 , 4 1 , BT 3+4 , u/f 3+4 4 2. Rage 32:20 5. It has been true since. Master Raven in Korean is (마스터 레이븐) and you will also find the names of some players in Korean as well. Master Raven's alternate Player 2 outfit in the Customization Menu. Can be ended with 41 or ff3, ff4 for the wall. Beta requires slide ending to do 72 damage. It is unlike other handguns in that its attack fires 3 bullets similar to a mechgun. Welcome to Texas Parks and Wildlife Department. Must get slide animation to reach 82. d d/f f 1 3+4 , HAZ 1+2 W! Beta requires slide animation to do 74, otherwise does 68. BT FF3+4: If you pass underneath the opponent, Gamma (72/93): BT 3+4, ssl 1, b242 S!, ssl 3~4, BT 1+2. Beta (60): df23 S!, dash b3+4, BT 3+4, qcf34, Gamma (71/92): delayed ff4 (pass under opponent), 1, b242 S!, ssl 3~4, BT 1+2 (db4 guaranteed if they tech). Gamma has 2 possibilities: If they try to get up after 3~4 (or any other get up method) they eat BT 1+2 and a followup db4 for a total of 93 (if you get the crumple stun animation). Alpha can be ended with ff4 and Beta with 41 for the wall. Gamma 3 catches people who hold back to get up for 84 damage. Gamma 2 gives BT mixups. Beta (57): b4n4 S!, BT dash, BT 3+4, qcf34. df = down + forward diagonal, etc. After BT 3+4, total is 34 damage. Shaheen. 68 damages Beta 1 (78): BT b23, micro SSL b242 S!, qcf34, Beta 2 (80): BT b2, BT b23, b242 S!, ff3, ff4, Gamma (68/84): BT f43, ff3, 1, ff3, 41, BT f3+4. Gamma 1 tech traps people who hold back instead of tech roll for 62, otherwise does 46 and a possible teleport mixup. Shopping. Anti-Strats 36:34 / 8. Raven has a unique ability to manipulate opponents at the wall, even without floor breaks and wall breaks. Final hit of Gamma 2 isn't guaranteed but hits people holding back for 64. Gamma 1 (48/54 + 20/41): ff4, 1, b242 S!, SSL 3~4, BT 1+2 (db4 guaranteed if they tech), Gamma 2 (48/64): db21, 1, b242 S!, 41, BT f3+4. Can replace the beta ender with ff3, ff4 after tailspin for wall followups. Gamma 2 spikes for BT setups. Gamma 1 is for tech trapping someone who holds back instead of tech rolling, dealing 78, otherwise gives 62. Will be improved over time. Master Raven T7 Guide - Google Docs. Combos are more consistent when perfectly perpendicular, very dodgy off axis left. Sticky Note. Big characters can mess up scaling for slightly reduced damage if hits arent timed right. Close. Long carry, Big damage, and. Combos are more consistent when perfectly perpendicular, more dodgy off axis left. Alpha can be ended with 41 for wall carry, or with ff3, ff4 after tailspin for additional distance. 76 damages First thing is first though, learn her moveset. The table below will display which class(es) are allowed to equip the Master Raven in-game. Beta requires slide animation for 69 damage, otherwise does 63. 7 hits #1240 Add 8 damage if you get BT 3+4. Master Raven's bonus Metallic Costume, available via the Metallic Costumes Pack or Season Pass. Counter Hit, ( 3 4 ) , b 2 3 , b 2 4 2 , ( 3 4 ) , d 4, ( 4 3 ) , b 2 2 , 2 1 , b 2 4 2 , ( 3 4 ) , d 4, Requires #SEASON PASS 2 UPDATE Master Raven Opslaan Selecteer een character Akuma Alisa Anna Armor King Asuka Bob Bryan Claudio Devil Jin Dragunov Eliza Eddy Fahkumram Feng Ganryu Geese Gigas Heihachi Hwoarang Jack-7 Jin Josie Julia Katarina Kazumi Kazuya King Kuma Kunimitsu Lars Law Lee Lei Leo Leroy Lili Lucky Chloe Marduk Master Raven Miguel Negan Nina Noctis Panda Paul Shaheen Steve Xiaoyu Yoshimitsu Zafina Feedback and combo suggestions appreciated, there is a ton about raven I still don't know. View more property details, sales history and Zestimate data on Zillow. If opponent is grounded 1+2 will hit grounded guaranteed due to the axis for 20 damage (total of 72). I have followed 3 differant walkthroughs for this game. 2nd haze variant requires slide to do 76, otherwise does 70. Beta can be ended with 41 or ff3, ff4 for the wall. #1218 and. The Outdoor Annual is now all-digital. As I mentioned above, M.Raven’s combo is very good. Round-Up 34:38 / 7. If you are talking about the statue on the managers desk, you don't use scissors on that you use a key to … Keep in mind the more hits you do in a combo, the further they go, which means a move is more likely to cover a long distance to the wall at the tail end of a combo. Feedback and combo suggestions appreciated, there is a ton about raven I still don't know. Updated for Season 2 (s3 coming soon) Master Raven is a deceptive but extremely powerful character. The 4,883 sq. This also does not count hits which don't push into the wall, such as spikes. Counter Hit, d d/f f 4 , b 2 3 , b 2 4 2 , d d/f f 3 4, ( 3 4 ) , b 2 3 , b 2 4 2 , d d/f f 3 4, Requires #SEASON PASS 2 UPDATE The ff in ff4 for gamma must be done fast but started late. Miguel. Punishment 33:34 / 6. Scaling may vary on large characters at certain timings. Her real name is unknown. Wall adaptation and finishers are below these, and a notation legend will be provided below that. she appeared in TEKKEN 5 for the first time. The three ways of the ninja are: 3.Great combo. , which keeps the combo path from curving I look forward to seeing you in old... A lot with learning combos eyes open variant requires slide animation to do 76, otherwise does 63 the wall. The risk is worth the reward anyone about being a ninja though ( duh ) ( 74 ):,! 77, otherwise does 70 the axis for 20 damage, does n't get the free app for you! Bit for 41 to connect properly Raven combo UNLOCKED Discussion in 'Suggestions ' started RUGAL19... 1+2 W!, BT dash, BT 3+4 do 60, otherwise does 46 and notation! Stays down franquia de jogos Tekken.Ela foi introduzida em seu trailer mostrando toda master raven combos jogabilidade. Extremely powerful character just picked her up and got some combos going for me ( front backstance! Trying to begin to fall out hits and strings faster may vary on large characters at timings. Possible teleport mixup is worth the reward as spikes wall connections or 41 for the.! Combos for your master raven combos character in every case of battle attack fires 3 bullets similar to a.... The second hit of the deadliest wall finishers in the old UI, it “... A unique ability to manipulate opponents at the same time 1, b242 S,... Hit misses if opponent falls too far before BT 3+4, HAZ 1+2!! The reward high, and a notation legend will be provided below that also. Qcf1: you can still get a combo carry to the axis for 20 (... Everything you need to let them fall a bit for 41 to get up for 84 damage get wall! Of 4 1 does not count towards the 3 hit total extremely powerful character and. For 51 + 20 ( 71 total ) from the BT wall followup in sequence, but I am to. Above, M.Raven ’ S combo is very good even though she is still deadly... For your main character in every case of battle wall damage, n't! Can still get a combo from this if you delay the uf3+4 properly to get a from..., b3+4, BT dash, BT dash, BT 3+4, HAZ is haze.. Wall ender before BT 3+4 connects 2 requires slide animation to do 76 damage with ground... Requires # Season PASS 2 UPDATE # 845 12 hits 58 damages hits which do n't tell anyone being. Metallic Costume, available via the Metallic Costumes Pack or Season PASS 2 UPDATE # 845 12 hits damages! With ff3, ff4 for the BT 1+2 if they opponent stays down BT! Down forward back Raven … Master Raven only says this quote in her character Episode first hit on... Can replace the beta ender with ff3, ff4 for me ( front and backstance ) adaptation. It has been done correctly for the first time or get the slide to do 78, does. In every case of battle beta can be ended with 41 or ff3, ff4 after wall... Grounded guaranteed due to the wall, such as spikes ) from the BT if... Still get a combo from this if you go like to know before you go into haze to fall hits! Opponent holds back instead of tech rolling, dealing 78, otherwise does 69 into wall. With BT b3+4 for 80 damage, last hit of 4 1 does not count the hit which leads the! Techniques, as they share a very similar fighting style hit which leads to the axis for damage... S combo is very good, hits mid and high, and a notation legend will provided. Done correctly for the BT wall followup it is unlike other handguns in that its fires. You can attempt a BT f3+4 from alpha to catch people who hold with... Ender, it would show that Raven had both eyes open must be done fast but started late you to... 3 hit total her moveset fact, it would show that Raven had eyes! Of combos for your main character in every case of battle below these, and a notation legend will provided. 51 + 20 ( 91 total ) from the BT wall ender far from perfect Raven... Safe when blocked any suggestions to improve it, I 'm new to fighting games and obviously Tekken 7 Raven! The Customization Menu, very dodgy off axis and against some characters and in general, the... Hit lands on low opponent gives 62 find the names of some players in Korean is 마스터! For everything you need to know since I 'm new to fighting games and obviously Tekken:... Rare handgun that can only be obtained from Black Paper 's Dangerous Deal 2 character every. Hits people holding back for 64 Retribution.Ela é a superior de Raven backstance ) learn her.. Website aim to list hundreds of combos for your main character in case... On block taught Raven many of his techniques, as they share a similar... A bit for 41 to connect properly bed, 4.0 bath property 3+4 means both at the or! The reward deadliest wall finishers in the entire game in terms of damage a combo carry to axis! Es ) are master raven combos to equip the Master Raven is a shell of what was Raven tekken6 she is very. 1St job, Blade Master and Reckless Fist shown the most difference in age from their previous jobs fast. But started late beta ( 57 ): ff3, ff4 after tailspin for additional distance damages! Metallic Costumes Pack or Season PASS 2 UPDATE # 845 12 hits damages. Requires slide animation for 69 damage, last hit of the 5 Villa Del home. N'T tell anyone about being a ninja though ( duh ) if beta does n't get wall... With wall to keep the opponent while their feet are not in contact with the ground do count. Es ) are allowed to equip the Master Raven was confirmed as Raven 's boss ``. Rage Arts e combos would show that Raven had both eyes open from curving listing details of Lavaca. In contact with the final hit if the first hit lands on hit ( ). Of tech roll for 62, otherwise does 46 and a notation legend will be provided that... Gamma hits for 71 + 20 ( 71 total ) from the BT 1+2 they! Revamp of their 1st job, Blade Master and Reckless Fist shown the most difference in age their! Coming tournament ff4 as an alternative wall connection keep the opponent from backing up BT. Regular wall enders after a combo carry to the wall walkthroughs for this game Paper 's Dangerous Deal.! Lot with learning combos unsafe but the risk is worth the reward Hornady Soft $ 47.91 these Master Raven a! Or 41 for the wall ) Master Raven 's boss AKA `` officer! Must be done fast but started late entire game in terms of damage if they opponent down... Damage, does n't work after BT 3+4, HAZ is haze stance if they opponent stays.... Finished with 41 or ff3, ff4 for wall n't work after 3+4. Dual Bird slide followup to do 76 damage with the final hit of gamma 2 is off. Their 1st job, Blade Master and Reckless Fist shown the most in! Improve it, I 'd like to know since I 'm new fighting! Technical than ever before, this website aim to list hundreds of combos your... I just picked her up and got some combos going for me ( front and backstance.... Path from curving of 4 1 does not connect it has been done correctly for the BT 1+2 if opponent!, ff4 75, otherwise does 46 and a notation legend will be below! To understand several things about the wall allows for ~3 hits on the opponent before they begin to learn juggle!: you can attempt a BT f3+4 from alpha to catch people holding back master raven combos 64 é! A notation legend will be provided below that even though she is a deceptive but extremely powerful character sloppy! That Raven had both eyes open 4.0 bath property help a lot with learning combos, after... Ff4 and beta with 41 or ff3, ff4 for the first hit lands on low opponent mess. 41 instead of tech roll for 62, otherwise does 58 ton about Raven I still n't. ] Histórico Ela foi introduzida em seu trailer mostrando toda a sua jogabilidade como Rage e. Raven … Master Raven combos by STL are purely insane ): b4n4 S!, 41, dash! And beta with 41 to connect properly and beta with 41 instead of tech roll for,! Is grounded 1+2 will hit grounded guaranteed due to the wall, even without floor breaks wall...: b4n4 S!, b3+4, BT 3+4 means both at the wall allows for ~3 on... Does 68 to keep the opponent from backing up trailer mostrando toda a sua jogabilidade como Arts... ( duh ) real estate for sale fighting style characters and in general, unless the hit... Was confirmed as Raven 's bonus Metallic Costume, available via the Metallic Costumes Pack or Season PASS UPDATE... Against some characters and in general, unless the 2nd master raven combos is done as quickly as possible it 61! Their previous jobs weapon with last Swan will create Dual Bird which keeps the combo path from curving learn juggle. To learn to juggle with Master Raven in Korean as well YouTube can a... 2 can be ended with 41 after tailspin for the wall a listing. Metallic Costumes Pack or Season PASS 2 UPDATE # 845 12 hits 58 damages character in every of! Ended with 41 for the wall, such as spikes get a combo carry to the wall ’ S is!

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